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Definitions (31)

1

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melee


There are two primary aspects to the strategy of DVONN. One is "melee", the mobility race. It involves mainly the neutralizing and blocking of the opponent's young (low and mobi [..]
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2

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settlement


The other aspect to DVONN strategy is settlement. As play progresses and mobility is lost as young stacks either age or get neutralized, the settlement aspect gains growing importance since there are [..]
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3

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payoff


The "payoff" of a settlement refers to the relative count of the number of pieces in the forseen end-of-game position. For example, if white stacks contain 12 pieces and black stacks [..]
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4

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melee strength


A synonym for "mobility". The movement options open to your stacks, and the usefulness of those moves, especially towards neutralizing your opponent's melee strength. (Yes, this [..]
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5

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coastal stack


A stack with at least one adjacent space vacant.
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6

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inland stack


A stack surrounded on all six sides. Such a stack cannot move until unleashed.
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7

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young stack


A low stack, often with many useful possible moves, providing good melee strength.
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8

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old stack


A tall stack with few or no possible moves, providing good settlement payoff for the player who controls it. In the melee stage, it is often better to disarm or immobilize an old stack (while neutrali [..]
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9

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weak cluster


A group of stacks without a DVONN piece that risks the get cut off.
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10

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disarm


A disarmed stack is one which can move only onto friendly stacks; such a stack loses most of its melee strength. Disarming is the melee tactic of rendering an opponent's stack less useful by evac [..]
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